Post Jam, Day 3 - Balancing


Made a couple of changes with regards to balancing, specifically reducing the Seduction Meter to 0 at the start of the game. You should now find it difficult, if not impossible, to seduce a DNA with just neutral messages. However, it should also be easier to tell the difference between positive and neutral messages through the size of the jump on the Seduction Meter.

Files

Windows 1.1.1.zip 28 MB
18 days ago
Mac 1.1.1.zip 31 MB
18 days ago
Linux 1.1.1.zip 33 MB
18 days ago

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